Scifi Wall Substance

This substance is the continuation of an idea that i worked on about a year ago, which is to create a very complex manmade looking wall panel with only a small amount of nodes and high level of proceduralism. After i was happy with one of the results i added a few details manualy to sell the look (nuts and bolts, grille, surface pattern).

Parametric variations of underlying shape.

Parametric variations of underlying shape.

Complete node network for the underlying shape. Fairly minimalistic. The upper row is even a duplication for a bit of extra variation.

Complete node network for the underlying shape. Fairly minimalistic. The upper row is even a duplication for a bit of extra variation.