Portuguese Azulejos Tiles

Small personal project that i worked on recently. I haven't been able to share much of my professional work for the last couple years due to NDAs, delayed projects etc. so i figured it's time to share some personal work again to keep my artstation relevant. Detail and quality wise I've pushed these probably a bit further than i would in a typical production environment with tight time constraints. The patterns i created in Designer with splines, similar to how i did them for my clock face substance. It was important to me that they have a hand crafted human made look to them instead of just being based on a simple mask.

Close up detail.

Close up detail.

Parameterized wear/destruction.

Parameterized wear/destruction.

Albedo map close up.

Albedo map close up.

Rendered in Unreal engine with blend material

Rendered in Unreal engine with blend material