Hello everyone! Yesterday and today i released two updates for my STW Mirror Plus node. The updates contain some fixes and improvements. If you encounter any more bugs please leave a comment.
Over the weekend i kept working on some new nodes and things. I now have both a subtractive and a additive boolean blend node in the works. They work quite nice already. Also exposed the edge of the blend so that could be used for adding a profile or a crevice around the blended element.
Then i made a grayscale version of the vanilla Symmetry Slice node. Don't know if that has been fixed by now (i'm not on the latest SD version) but it has bothered me for a while that only color versions of the symmetry nodes are provided by default.
Symmetry Slice is useful because it lets you mirror around the corner among other things.
For my mirror plus node i'm working in parallel on a new version that takes things a little further. I'm experimenting with adding some kind of array with a repeating selected part of the input:
It is still highly experimental and buggy but i see potential there.
This morning Stas Mikhailov released a Elements Constructor node. I believe it's based on a tip that Clark Coots shared not long ago. I like that it combines inputs from two curves to create a shape and also has a fillet option. Seems super useful and plays well with the nodes that i've been working on:



